Battleship Rules

Rules of Play:

Restrictions

Teams may not:

  1. Throw water from inside their canoe into other canoes.
  2. Stand on the edge of the canoe or cross beams at any time (players may only stand on the floor of the canoe).
    • Penalty: The team committing the foul must fill up all of their buckets and pour it into their boat as a warning. The next offense will be disqualification.
  3. Jump out of the boat at any time during the battle.
    • Penalty: The team committing the foul must fill up all of their buckets and pour it into their boat as a warning. The team must continue with only 3 players.  A second offense will be disqualification.
  4. Physically contact any member or equipment from another team to keep them from attacking or defending.
  5. Any attempt to hinder another team after your canoe has been sunk will result in an ejection for all players involved
    • Penalty: Disqualification


Game Set-up

  Automatic Reset Time Limit
1st Half 2 boats left upright 10 mins
Half Time   5 mins
2nd Half 1 boat left (winner) 15 mins
OT 1 boat left (winner) 5 mins (repeat up to 2x)

Top 2 teams advance to next round. Winner of each heat will be granted an extra small pail for bailing water out of their canoe.
Bottom 2 teams move into the bottom half of the bracket.  Winners of each match will be granted an extra small pail for bailing water out of their canoe.


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University of Saskatchewan